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Animation for Kids with Scratch Programming

Danny Takeuchi

  • Bindwijze: Paperback
  • Taal: en
  • ISBN: 9780692527573
Create Your Own Digital Art, Games, and Stories with Code
Inhoud
Taal:en
Bindwijze:Paperback
Oorspronkelijke releasedatum:23 september 2015
Aantal pagina's:158
Illustraties:Nee
Betrokkenen
Hoofdauteur:Danny Takeuchi
Hoofdauteur:Danny Takeuchi
Overige kenmerken
Extra groot lettertype:Nee
Product breedte:178 mm
Product hoogte:8 mm
Product lengte:254 mm
Studieboek:Nee
Verpakking breedte:178 mm
Verpakking hoogte:9 mm
Verpakking lengte:254 mm
Verpakkingsgewicht:286 g
Overige kenmerken
Extra groot lettertype:Nee
Product breedte:178 mm
Product hoogte:8 mm
Product lengte:254 mm
Studieboek:Nee
Verpakking breedte:178 mm
Verpakking hoogte:9 mm
Verpakking lengte:254 mm
Verpakkingsgewicht:286 g

Samenvatting


Think Logically. Present Artistically.
The myth: Programming is only for kids who are good at math and science.
The reality: Anyone can learn how to code. Kids with an artistic bent and curious minds can give life to technology that shapes our daily experience.
Don't believe it? Give this book a try It will prove to be the best investment for your kids.
This book teaches kids how to create animations and games with code. No big words or scary concepts. Only step-by-step, visual programming laced with digital art, games, and storytelling projects. It starts with programming fundamentals, then covers animation techniques, and ends with complete animation examples. It is a great art and code mixer. Animation for Kids with Scratch Programming is the perfect first taste that any budding programmer could fall in love with.
This book has three sections: Section one starts with simple projects to help students learn basic programming concepts. Those projects give students hands-on learning experience in developing their own games and animations. Section two provides students with animation techniques to fuel their creativity and imagination. It provides them tools to create more interesting animations. Section three guides students through four complete animations, each with its own storyboard. Kids learn how to manage the complexities of development, the interactions of multiple characters, and the timing of separate events. Many of the animation techniques introduced earlier are utilized to create these projects.
Free webinar classes included with the book purchase:
Two hours of free webinar classes are included with the purchase of this book. In this online class, we will walk students through the first chapter. To register for the free webinar, please go to www.MentorsCloud.com.
This book highlights the following areas:
Art and Code: Art and code go together like cookies and milk. This book leads with what kids know - art, games, and story-telling. Let them discover their Aha moments while having fun.
Simplicity: No kids study grammar to figure out how to talk. They learn by talking. Why should it be different with programming? No more concept overload and wordy explanations. Start coding from day one.
Projects: The book guides students to create their projects step-by-step. The instant gratification gained in each project reinforces their confidence and love for learning. Use this book in classrooms or for self-learning.
Techniques: This is the 1st book focusing on animation techniques in Scratch. Kids can use it as a great reference book for building their own games and animations.
Storyboard: Actions and scenes have to be planned out just like in filmmaking. This book teaches kids how to use the storyboard to guide their programming logic.